Configuration
SproutGarden Configuration
This config file allows you to customise and control all aspects of the SproutGarden plugin. Modify the settings to tailor the plugin's behavior to your needs. Whenever you make changes, be sure to reload the configuration in-game using the /sproutgarden reload
command to apply your adjustments without restarting the server.
Place all schematics in plugins/SproutGarden/schematics
schematics:
OAK:
- SproutGarden_oak_1.schem
- SproutGarden_oak_2.schem
BIRCH:
- SproutGarden_birch_1.schem
CHERRY:
- SproutGarden_cherry_1.schem
SPRUCE: []
settings:
enabled-worlds:
- world
- world_nether
- world_the_end
place-at-sapling: true
ignore_air_blocks: true
random-rotation: true
block-updates: false
debug: false
Configuration Settings Explained
schematics
: Lists of schematic files associated with different tree types (OAK, BIRCH, etc.) which define how each tree should appear when grown via the plugin. All TreeTypes are available.enabled-worlds
: Specifies which game worlds the plugin is active in. Adding the name of a world to this list means the plugin functions in that world. An empty list ([]
) will disable the plugin entirely.place-at-sapling
: If set totrue
, the plugin will automatically center schematics over a sapling. This involves calculation of the trunk, and schematics will be centered based on the trunk location.ignore_air_blocks
: If set totrue
, air blocks in schematics are not placed.random-rotation
: If set totrue
, enables random rotations of schematics to add variety.block-updates
: If set tofalse
, disables block updates when placing a schematic. Useful if your trees contain blocks like floating flowers or torches.debug
: Enables debug mode when set totrue
, allowing for more detailed plugin logging which aids in troubleshooting.
Last updated